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This CL updates the clang format files to have a single shared format between Dawn and Tint. The major changes are tabs are 4 spaces, lines are 100 columns and namespaces are not indented. Bug: dawn:1339 Change-Id: I4208742c95643998d9fd14e77a9cc558071ded39 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87603 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
82 lines
3.1 KiB
C++
82 lines
3.1 KiB
C++
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_DAWN_NATIVE_VULKAN_BUFFERVK_H_
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#define SRC_DAWN_NATIVE_VULKAN_BUFFERVK_H_
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#include "dawn/native/Buffer.h"
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#include "dawn/common/SerialQueue.h"
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#include "dawn/common/vulkan_platform.h"
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#include "dawn/native/ResourceMemoryAllocation.h"
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namespace dawn::native::vulkan {
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struct CommandRecordingContext;
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class Device;
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class Buffer final : public BufferBase {
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public:
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static ResultOrError<Ref<Buffer>> Create(Device* device, const BufferDescriptor* descriptor);
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VkBuffer GetHandle() const;
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// Transitions the buffer to be used as `usage`, recording any necessary barrier in
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// `commands`.
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// TODO(crbug.com/dawn/851): coalesce barriers and do them early when possible.
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void TransitionUsageNow(CommandRecordingContext* recordingContext, wgpu::BufferUsage usage);
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bool TransitionUsageAndGetResourceBarrier(wgpu::BufferUsage usage,
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VkBufferMemoryBarrier* barrier,
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VkPipelineStageFlags* srcStages,
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VkPipelineStageFlags* dstStages);
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// All the Ensure methods return true if the buffer was initialized to zero.
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bool EnsureDataInitialized(CommandRecordingContext* recordingContext);
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bool EnsureDataInitializedAsDestination(CommandRecordingContext* recordingContext,
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uint64_t offset,
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uint64_t size);
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bool EnsureDataInitializedAsDestination(CommandRecordingContext* recordingContext,
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const CopyTextureToBufferCmd* copy);
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// Dawn API
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void SetLabelImpl() override;
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private:
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~Buffer() override;
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using BufferBase::BufferBase;
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MaybeError Initialize(bool mappedAtCreation);
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void InitializeToZero(CommandRecordingContext* recordingContext);
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void ClearBuffer(CommandRecordingContext* recordingContext,
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uint32_t clearValue,
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uint64_t offset = 0,
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uint64_t size = 0);
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MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) override;
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void UnmapImpl() override;
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void DestroyImpl() override;
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bool IsCPUWritableAtCreation() const override;
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MaybeError MapAtCreationImpl() override;
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void* GetMappedPointerImpl() override;
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VkBuffer mHandle = VK_NULL_HANDLE;
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ResourceMemoryAllocation mMemoryAllocation;
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wgpu::BufferUsage mLastUsage = wgpu::BufferUsage::None;
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};
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} // namespace dawn::native::vulkan
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#endif // SRC_DAWN_NATIVE_VULKAN_BUFFERVK_H_
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