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Start using Tint's ClampFragDepth transform in the Vulkan backend when needed in order to correctly clamp @builtin(frag_depth) on Vulkan. Do this by always reserving 8 bytes of push constant space to contain the f32 min and max values from the last viewport command. Reenables relevant CTS tests that were suppressed on Vulkan. Bug: dawn:1125, dawn:1576, dawn:1616 Change-Id: I38f4f6c3c51c99b5e591a780fea9859537529534 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/105642 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
84 lines
2.7 KiB
C++
84 lines
2.7 KiB
C++
// Copyright 2020 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef INCLUDE_TINT_TINT_H_
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#define INCLUDE_TINT_TINT_H_
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// Guard for accidental includes to private headers
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#define CURRENTLY_IN_TINT_PUBLIC_HEADER
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// TODO(tint:88): When implementing support for an install target, all of these
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// headers will need to be moved to include/tint/.
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#include "src/tint/demangler.h"
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#include "src/tint/diagnostic/printer.h"
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#include "src/tint/inspector/inspector.h"
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#include "src/tint/reader/reader.h"
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#include "src/tint/transform/binding_remapper.h"
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#include "src/tint/transform/clamp_frag_depth.h"
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#include "src/tint/transform/first_index_offset.h"
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#include "src/tint/transform/manager.h"
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#include "src/tint/transform/multiplanar_external_texture.h"
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#include "src/tint/transform/renamer.h"
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#include "src/tint/transform/robustness.h"
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#include "src/tint/transform/single_entry_point.h"
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#include "src/tint/transform/substitute_override.h"
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#include "src/tint/transform/vertex_pulling.h"
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#include "src/tint/type/manager.h"
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#include "src/tint/writer/flatten_bindings.h"
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#include "src/tint/writer/writer.h"
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#if TINT_BUILD_SPV_READER
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#include "src/tint/reader/spirv/parser.h"
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#endif // TINT_BUILD_SPV_READER
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#if TINT_BUILD_WGSL_READER
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#include "src/tint/reader/wgsl/parser.h"
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#endif // TINT_BUILD_WGSL_READER
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#if TINT_BUILD_SPV_WRITER
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#include "spirv-tools/libspirv.hpp"
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#include "src/tint/writer/spirv/generator.h"
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#endif // TINT_BUILD_SPV_WRITER
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#if TINT_BUILD_WGSL_WRITER
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#include "src/tint/writer/wgsl/generator.h"
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#endif // TINT_BUILD_WGSL_WRITER
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#if TINT_BUILD_MSL_WRITER
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#include "src/tint/writer/msl/generator.h"
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#endif // TINT_BUILD_MSL_WRITER
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#if TINT_BUILD_HLSL_WRITER
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#include "src/tint/writer/hlsl/generator.h"
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#endif // TINT_BUILD_HLSL_WRITER
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#if TINT_BUILD_GLSL_WRITER
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#include "src/tint/writer/glsl/generator.h"
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#endif // TINT_BUILD_GLSL_WRITER
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namespace tint {
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/// Initialize initializes the Tint library. Call before using the Tint API.
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void Initialize();
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/// Shutdown uninitializes the Tint library. Call after using the Tint API.
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void Shutdown();
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} // namespace tint
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#undef CURRENTLY_IN_TINT_PUBLIC_HEADER
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#endif // INCLUDE_TINT_TINT_H_
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