88 lines
1.5 KiB
GLSL
88 lines
1.5 KiB
GLSL
SKIP: FAILED
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intrinsics/gen/ignore/c8a0ee.wgsl:29:3 warning: use of deprecated intrinsic
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ignore(arg_0);
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^^^^^^
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@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
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fn ignore_c8a0ee() {
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ignore(arg_0);
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}
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@stage(vertex)
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fn vertex_main() -> @builtin(position) vec4<f32> {
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ignore_c8a0ee();
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return vec4<f32>();
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}
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@stage(fragment)
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fn fragment_main() {
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ignore_c8a0ee();
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}
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@stage(compute) @workgroup_size(1)
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fn compute_main() {
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ignore_c8a0ee();
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}
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Failed to generate: intrinsics/gen/ignore/c8a0ee.wgsl:29:10 error: unknown identifier: 'arg_0'
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ignore(arg_0);
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^^^^^
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@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
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fn ignore_c8a0ee() {
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ignore(arg_0);
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}
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@stage(vertex)
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fn vertex_main() -> @builtin(position) vec4<f32> {
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ignore_c8a0ee();
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return vec4<f32>();
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}
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@stage(fragment)
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fn fragment_main() {
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ignore_c8a0ee();
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}
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@stage(compute) @workgroup_size(1)
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fn compute_main() {
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ignore_c8a0ee();
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}
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Failed to generate: intrinsics/gen/ignore/c8a0ee.wgsl:29:10 error: unknown identifier: 'arg_0'
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ignore(arg_0);
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^^^^^
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@group(1) @binding(0) var arg_0 : texture_depth_2d_array;
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fn ignore_c8a0ee() {
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ignore(arg_0);
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}
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@stage(vertex)
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fn vertex_main() -> @builtin(position) vec4<f32> {
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ignore_c8a0ee();
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return vec4<f32>();
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}
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@stage(fragment)
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fn fragment_main() {
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ignore_c8a0ee();
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}
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@stage(compute) @workgroup_size(1)
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fn compute_main() {
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ignore_c8a0ee();
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}
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Failed to generate: intrinsics/gen/ignore/c8a0ee.wgsl:29:10 error: unknown identifier: 'arg_0'
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ignore(arg_0);
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^^^^^
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