55 lines
1.6 KiB
GLSL
55 lines
1.6 KiB
GLSL
#version 310 es
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precision mediump float;
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struct In {
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float none;
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float tint_symbol;
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float perspective_center;
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float perspective_centroid;
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float perspective_sample;
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float linear_center;
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float linear_centroid;
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float linear_sample;
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};
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struct tint_symbol_4 {
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float none;
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float tint_symbol;
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float perspective_center;
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float perspective_centroid;
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float perspective_sample;
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float linear_center;
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float linear_centroid;
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float linear_sample;
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};
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void tint_symbol_1_inner(In tint_symbol_2) {
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}
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void tint_symbol_1(tint_symbol_4 tint_symbol_3) {
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In tint_symbol_5 = In(tint_symbol_3.none, tint_symbol_3.tint_symbol, tint_symbol_3.perspective_center, tint_symbol_3.perspective_centroid, tint_symbol_3.perspective_sample, tint_symbol_3.linear_center, tint_symbol_3.linear_centroid, tint_symbol_3.linear_sample);
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tint_symbol_1_inner(tint_symbol_5);
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return;
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}
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layout(location = 0) in float none;
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layout(location = 1) in float tint_symbol;
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layout(location = 2) in float perspective_center;
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layout(location = 3) in float perspective_centroid;
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layout(location = 4) in float perspective_sample;
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layout(location = 5) in float linear_center;
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layout(location = 6) in float linear_centroid;
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layout(location = 7) in float linear_sample;
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void main() {
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tint_symbol_4 inputs;
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inputs.none = none;
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inputs.tint_symbol = tint_symbol;
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inputs.perspective_center = perspective_center;
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inputs.perspective_centroid = perspective_centroid;
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inputs.perspective_sample = perspective_sample;
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inputs.linear_center = linear_center;
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inputs.linear_centroid = linear_centroid;
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inputs.linear_sample = linear_sample;
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tint_symbol_1(inputs);
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}
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