dawn-cmake/test/unittest/reader/spirv/SpvParserMemoryTest_ArrayLength_FromAccessChain.spvasm.expected.glsl
Stephen White c8c0e2ea38 GLSL: standardize layout() formatting (whitespace change).
Change-Id: Id0c879c597e02da32350b2ee4878991fe78c470f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78221
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-01-25 20:06:05 +00:00

40 lines
586 B
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
struct S {
uint first;
uint rtarr[];
};
layout(binding = 0) buffer S_1 {
uint first;
uint rtarr[];
} myvar;
void main_1() {
uint tint_symbol_2 = 0u;
myvar.GetDimensions(tint_symbol_2);
uint tint_symbol_3 = ((tint_symbol_2 - 4u) / 4u);
uint x_1 = tint_symbol_3;
return;
}
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:6: '' : array size required
ERROR: 0:7: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.