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The 4th field of Intel new graphics driver will overflow soon. For example, the lastest driver version is 27.20.100.9466 and the 4th field, 9466, will meet the maximum 9999 soon. Future driver will bump the 3rd field from 100 to 101. This CL extends driver version check from 4th field to both 3rd and 4th fields. Check below 2 documents for more details. https://www.intel.com/content/www/us/en/support/articles/000005654/graphics.html https://docs.google.com/document/d/1Xm4afyGR3Ow3W2G-uig9fLQR01XzmSXeanM9OXDVhlg/edit#heading=h.k8onwbxk2ig Bug: None Change-Id: I0ce59ca81b1edd4c63b9f3b0128788c2bf6ade17 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57180 Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
114 lines
4.9 KiB
C++
114 lines
4.9 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "common/GPUInfo.h"
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#include "common/Assert.h"
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#include <algorithm>
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#include <array>
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namespace gpu_info {
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namespace {
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// Intel
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// Referenced from the following Mesa source code:
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// https://github.com/mesa3d/mesa/blob/master/include/pci_ids/i965_pci_ids.h
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// gen9
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const std::array<uint32_t, 25> Skylake = {
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{0x1902, 0x1906, 0x190A, 0x190B, 0x190E, 0x1912, 0x1913, 0x1915, 0x1916,
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0x1917, 0x191A, 0x191B, 0x191D, 0x191E, 0x1921, 0x1923, 0x1926, 0x1927,
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0x192A, 0x192B, 0x192D, 0x1932, 0x193A, 0x193B, 0x193D}};
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// gen9p5
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const std::array<uint32_t, 20> Kabylake = {
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{0x5916, 0x5913, 0x5906, 0x5926, 0x5921, 0x5915, 0x590E, 0x591E, 0x5912, 0x5917,
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0x5902, 0x591B, 0x593B, 0x590B, 0x591A, 0x590A, 0x591D, 0x5908, 0x5923, 0x5927}};
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const std::array<uint32_t, 17> Coffeelake = {
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{0x87CA, 0x3E90, 0x3E93, 0x3E99, 0x3E9C, 0x3E91, 0x3E92, 0x3E96, 0x3E98, 0x3E9A, 0x3E9B,
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0x3E94, 0x3EA9, 0x3EA5, 0x3EA6, 0x3EA7, 0x3EA8}};
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const std::array<uint32_t, 5> Whiskylake = {{0x3EA1, 0x3EA4, 0x3EA0, 0x3EA3, 0x3EA2}};
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const std::array<uint32_t, 21> Cometlake = {
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{0x9B21, 0x9BA0, 0x9BA2, 0x9BA4, 0x9BA5, 0x9BA8, 0x9BAA, 0x9BAB, 0x9BAC, 0x9B41, 0x9BC0,
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0x9BC2, 0x9BC4, 0x9BC5, 0x9BC6, 0x9BC8, 0x9BCA, 0x9BCB, 0x9BCC, 0x9BE6, 0x9BF6}};
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// The Intel graphics driver version schema has had a change since the Windows 10 April
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// 2018 Update release. The last two parts are build number in new driver, while only the
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// last part is build number in legacy driver.
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// See https://www.intel.com/content/www/us/en/support/articles/000005654/graphics.html
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// for more details.
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bool IsOldIntelD3DDriver(const D3DDriverVersion& driverVersion) {
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return driverVersion[2] < 100u;
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}
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uint32_t GetIntelD3DDriverBuildNumber(const D3DDriverVersion& driverVersion) {
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uint32_t buildNumber = driverVersion[3];
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if (!IsOldIntelD3DDriver(driverVersion)) {
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buildNumber += driverVersion[2] * 10000;
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}
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return buildNumber;
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}
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} // anonymous namespace
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bool IsAMD(PCIVendorID vendorId) {
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return vendorId == kVendorID_AMD;
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}
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bool IsARM(PCIVendorID vendorId) {
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return vendorId == kVendorID_ARM;
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}
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bool IsImgTec(PCIVendorID vendorId) {
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return vendorId == kVendorID_ImgTec;
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}
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bool IsIntel(PCIVendorID vendorId) {
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return vendorId == kVendorID_Intel;
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}
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bool IsNvidia(PCIVendorID vendorId) {
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return vendorId == kVendorID_Nvidia;
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}
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bool IsQualcomm(PCIVendorID vendorId) {
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return vendorId == kVendorID_Qualcomm;
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}
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bool IsSwiftshader(PCIVendorID vendorId, PCIDeviceID deviceId) {
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return vendorId == kVendorID_Google && deviceId == kDeviceID_Swiftshader;
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}
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bool IsWARP(PCIVendorID vendorId, PCIDeviceID deviceId) {
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return vendorId == kVendorID_Microsoft && deviceId == kDeviceID_WARP;
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}
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int CompareD3DDriverVersion(PCIVendorID vendorId,
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const D3DDriverVersion& version1,
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const D3DDriverVersion& version2) {
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if (IsIntel(vendorId)) {
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uint32_t buildNumber1 = GetIntelD3DDriverBuildNumber(version1);
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uint32_t buildNumber2 = GetIntelD3DDriverBuildNumber(version2);
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return buildNumber1 < buildNumber2 ? -1 : (buildNumber1 == buildNumber2 ? 0 : 1);
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}
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// TODO(crbug.com/dawn/823): support other GPU vendors
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UNREACHABLE();
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return 0;
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}
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// Intel GPUs
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bool IsSkylake(PCIDeviceID deviceId) {
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return std::find(Skylake.cbegin(), Skylake.cend(), deviceId) != Skylake.cend();
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}
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bool IsKabylake(PCIDeviceID deviceId) {
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return std::find(Kabylake.cbegin(), Kabylake.cend(), deviceId) != Kabylake.cend();
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}
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bool IsCoffeelake(PCIDeviceID deviceId) {
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return (std::find(Coffeelake.cbegin(), Coffeelake.cend(), deviceId) != Coffeelake.cend()) ||
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(std::find(Whiskylake.cbegin(), Whiskylake.cend(), deviceId) != Whiskylake.cend()) ||
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(std::find(Cometlake.cbegin(), Cometlake.cend(), deviceId) != Cometlake.cend());
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}
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} // namespace gpu_info
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