dawn-cmake/test/tint/builtins/gen/countOneBits/ae44f9.wgsl.expected.glsl
Stephen White 4acf466ff9 GLSL: fix countOneBits().
This change essentially relands 10c554ecf43bd50eaf99d371eb1af50cf78170b2,
aka https://dawn-review.googlesource.com/c/tint/+/82140.

(Somehow, I managed to revert most of that in the subsequent CL for
reverseBits. I suspect a bad upstream and/or rebase.)

Bug: tint:1430
Change-Id: Iba2688294dcd7d3008ee9da78957a7a464ca1c0f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-03-01 14:25:42 +00:00

49 lines
803 B
GLSL

#version 310 es
void countOneBits_ae44f9() {
uint res = uint(bitCount(1u));
}
vec4 vertex_main() {
countOneBits_ae44f9();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void countOneBits_ae44f9() {
uint res = uint(bitCount(1u));
}
void fragment_main() {
countOneBits_ae44f9();
}
void main() {
fragment_main();
return;
}
#version 310 es
void countOneBits_ae44f9() {
uint res = uint(bitCount(1u));
}
void compute_main() {
countOneBits_ae44f9();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}