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This change essentially relands 10c554ecf43bd50eaf99d371eb1af50cf78170b2, aka https://dawn-review.googlesource.com/c/tint/+/82140. (Somehow, I managed to revert most of that in the subsequent CL for reverseBits. I suspect a bad upstream and/or rebase.) Bug: tint:1430 Change-Id: Iba2688294dcd7d3008ee9da78957a7a464ca1c0f Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82220 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
49 lines
803 B
GLSL
49 lines
803 B
GLSL
#version 310 es
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void countOneBits_ae44f9() {
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uint res = uint(bitCount(1u));
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}
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vec4 vertex_main() {
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countOneBits_ae44f9();
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return vec4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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void main() {
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vec4 inner_result = vertex_main();
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gl_Position = inner_result;
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gl_Position.y = -(gl_Position.y);
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gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
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return;
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}
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#version 310 es
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precision mediump float;
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void countOneBits_ae44f9() {
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uint res = uint(bitCount(1u));
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}
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void fragment_main() {
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countOneBits_ae44f9();
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}
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void main() {
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fragment_main();
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return;
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}
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#version 310 es
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void countOneBits_ae44f9() {
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uint res = uint(bitCount(1u));
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}
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void compute_main() {
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countOneBits_ae44f9();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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compute_main();
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return;
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}
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