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Added to hlsl, msl, glsl, and spirv backends. Bug: tint:1300 Change-Id: I06062bd8e4b32acbc4a8670b060a7a22bc1ae034 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80600 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
40 lines
965 B
Plaintext
40 lines
965 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct strided_arr {
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/* 0x0000 */ float2 el;
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/* 0x0008 */ int8_t tint_pad[8];
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};
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struct tint_array_wrapper {
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/* 0x0000 */ strided_arr arr[2];
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};
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struct SSBO {
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/* 0x0000 */ tint_array_wrapper m;
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};
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float2x2 arr_to_mat2x2_stride_16(tint_array_wrapper arr) {
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return float2x2(arr.arr[0u].el, arr.arr[1u].el);
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}
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tint_array_wrapper mat2x2_stride_16_to_arr(float2x2 m) {
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strided_arr const tint_symbol_1 = {.el=m[0u]};
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strided_arr const tint_symbol_2 = {.el=m[1u]};
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tint_array_wrapper const tint_symbol_3 = {.arr={tint_symbol_1, tint_symbol_2}};
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return tint_symbol_3;
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}
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void f_1(device SSBO* const tint_symbol_4) {
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float2x2 const x_15 = arr_to_mat2x2_stride_16((*(tint_symbol_4)).m);
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tint_array_wrapper const tint_symbol = mat2x2_stride_16_to_arr(x_15);
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(*(tint_symbol_4)).m = tint_symbol;
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return;
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}
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kernel void f(device SSBO* tint_symbol_5 [[buffer(0)]]) {
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f_1(tint_symbol_5);
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return;
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}
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