dawn-cmake/test/tint/bug/tint/1776.spvasm.expected.dxc.hlsl
Ben Clayton d257e28792 tint: Don't override alignment with @offset
Overriding the alignment to 1 would cause nested structures to be
incorrectly laid out. The fix: Don't override the alignment.

All struct layout validation works on the sem offsets, so none of this
has to change.

Bug: tint:1776
Change-Id: Ic01d45fb2790cd823ed9a55e336860ebdc351aea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112603
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-12-01 18:41:57 +00:00

23 lines
398 B
HLSL

struct S {
float4 a;
int b;
};
RWByteAddressBuffer sb : register(u0, space0);
S tint_symbol(RWByteAddressBuffer buffer, uint offset) {
const S tint_symbol_3 = {asfloat(buffer.Load4((offset + 0u))), asint(buffer.Load((offset + 16u)))};
return tint_symbol_3;
}
void main_1() {
const S x_18 = tint_symbol(sb, 32u);
return;
}
[numthreads(1, 1, 1)]
void main() {
main_1();
return;
}