mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-05-15 03:41:34 +00:00
This CL adds the needed headers to pass the include what you use lint check. Bug: dawn:1339 Change-Id: Ib8df68e51b2c3711169b400e84768d4804568580 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86941 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
113 lines
4.5 KiB
C++
113 lines
4.5 KiB
C++
// Copyright 2018 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_
|
|
#define SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_
|
|
|
|
#include <d3dcompiler.h>
|
|
|
|
#include <string>
|
|
|
|
#include "dawn/native/d3d12/d3d12_platform.h"
|
|
|
|
#include "dawn/common/DynamicLib.h"
|
|
#include "dawn/native/Error.h"
|
|
|
|
namespace dawn::native::d3d12 {
|
|
|
|
// Loads the functions required from the platform dynamically so that we don't need to rely on
|
|
// them being present in the system. For example linking against d3d12.lib would prevent
|
|
// dawn_native from loading on Windows 7 system where d3d12.dll doesn't exist.
|
|
class PlatformFunctions {
|
|
public:
|
|
PlatformFunctions();
|
|
~PlatformFunctions();
|
|
|
|
MaybeError LoadFunctions();
|
|
bool IsPIXEventRuntimeLoaded() const;
|
|
bool IsDXCAvailable() const;
|
|
|
|
// Functions from d3d12.dll
|
|
PFN_D3D12_CREATE_DEVICE d3d12CreateDevice = nullptr;
|
|
PFN_D3D12_GET_DEBUG_INTERFACE d3d12GetDebugInterface = nullptr;
|
|
|
|
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE d3d12SerializeRootSignature = nullptr;
|
|
PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER d3d12CreateRootSignatureDeserializer = nullptr;
|
|
PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE d3d12SerializeVersionedRootSignature = nullptr;
|
|
PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER
|
|
d3d12CreateVersionedRootSignatureDeserializer = nullptr;
|
|
|
|
// Functions from dxgi.dll
|
|
using PFN_DXGI_GET_DEBUG_INTERFACE1 = HRESULT(WINAPI*)(UINT Flags,
|
|
REFIID riid,
|
|
_COM_Outptr_ void** pDebug);
|
|
PFN_DXGI_GET_DEBUG_INTERFACE1 dxgiGetDebugInterface1 = nullptr;
|
|
|
|
using PFN_CREATE_DXGI_FACTORY2 = HRESULT(WINAPI*)(UINT Flags,
|
|
REFIID riid,
|
|
_COM_Outptr_ void** ppFactory);
|
|
PFN_CREATE_DXGI_FACTORY2 createDxgiFactory2 = nullptr;
|
|
|
|
// Functions from dxcompiler.dll
|
|
using PFN_DXC_CREATE_INSTANCE = HRESULT(WINAPI*)(REFCLSID rclsid,
|
|
REFIID riid,
|
|
_COM_Outptr_ void** ppCompiler);
|
|
PFN_DXC_CREATE_INSTANCE dxcCreateInstance = nullptr;
|
|
|
|
// Functions from d3d3compiler.dll
|
|
pD3DCompile d3dCompile = nullptr;
|
|
pD3DDisassemble d3dDisassemble = nullptr;
|
|
|
|
// Functions from WinPixEventRuntime.dll
|
|
using PFN_PIX_END_EVENT_ON_COMMAND_LIST =
|
|
HRESULT(WINAPI*)(ID3D12GraphicsCommandList* commandList);
|
|
|
|
PFN_PIX_END_EVENT_ON_COMMAND_LIST pixEndEventOnCommandList = nullptr;
|
|
|
|
using PFN_PIX_BEGIN_EVENT_ON_COMMAND_LIST = HRESULT(
|
|
WINAPI*)(ID3D12GraphicsCommandList* commandList, UINT64 color, _In_ PCSTR formatString);
|
|
|
|
PFN_PIX_BEGIN_EVENT_ON_COMMAND_LIST pixBeginEventOnCommandList = nullptr;
|
|
|
|
using PFN_SET_MARKER_ON_COMMAND_LIST = HRESULT(
|
|
WINAPI*)(ID3D12GraphicsCommandList* commandList, UINT64 color, _In_ PCSTR formatString);
|
|
|
|
PFN_SET_MARKER_ON_COMMAND_LIST pixSetMarkerOnCommandList = nullptr;
|
|
|
|
// Functions from D3D11.dll
|
|
PFN_D3D11ON12_CREATE_DEVICE d3d11on12CreateDevice = nullptr;
|
|
|
|
private:
|
|
MaybeError LoadD3D12();
|
|
MaybeError LoadD3D11();
|
|
MaybeError LoadDXGI();
|
|
void LoadDXCLibraries();
|
|
void LoadDXIL(const std::string& baseWindowsSDKPath);
|
|
void LoadDXCompiler(const std::string& baseWindowsSDKPath);
|
|
MaybeError LoadFXCompiler();
|
|
void LoadPIXRuntime();
|
|
|
|
DynamicLib mD3D12Lib;
|
|
DynamicLib mD3D11Lib;
|
|
DynamicLib mDXGILib;
|
|
DynamicLib mDXILLib;
|
|
DynamicLib mDXCompilerLib;
|
|
DynamicLib mFXCompilerLib;
|
|
DynamicLib mPIXEventRuntimeLib;
|
|
};
|
|
|
|
} // namespace dawn::native::d3d12
|
|
|
|
#endif // SRC_DAWN_NATIVE_D3D12_PLATFORMFUNCTIONS_H_
|