dawn-cmake/src/dawn/native/CommandValidation.h
Loko Kung e70563ac03 Implements maxColorAttachmentBytesPerSample
- Adds the limit
- Adds relevant format-specific data into format table
- Adds deprecation validations regarding the limit
- Adds deprecation validation unit tests and helpful utils
- Moves deprecated api tests from end2end to unittests, allowing tests
  to be cross-files for ease after deprecation.
- Updates some validation messages to include helpful contexts.

Bug: dawn:1522
Change-Id: Ib05f9adb60808ff4d68061d9646e76c729a23643
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113543
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2022-12-12 20:55:05 +00:00

102 lines
4.6 KiB
C++

// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_DAWN_NATIVE_COMMANDVALIDATION_H_
#define SRC_DAWN_NATIVE_COMMANDVALIDATION_H_
#include <vector>
#include "dawn/common/Constants.h"
#include "dawn/common/StackContainer.h"
#include "dawn/native/CommandAllocator.h"
#include "dawn/native/Error.h"
#include "dawn/native/Features.h"
#include "dawn/native/Texture.h"
#include "dawn/native/UsageValidationMode.h"
namespace dawn::native {
class QuerySetBase;
struct SyncScopeResourceUsage;
struct TexelBlockInfo;
MaybeError ValidateSyncScopeResourceUsage(const SyncScopeResourceUsage& usage);
MaybeError ValidateTimestampQuery(const DeviceBase* device,
const QuerySetBase* querySet,
uint32_t queryIndex,
Feature requiredFeature = Feature::TimestampQuery);
MaybeError ValidateWriteBuffer(const DeviceBase* device,
const BufferBase* buffer,
uint64_t bufferOffset,
uint64_t size);
template <typename A, typename B>
DAWN_FORCE_INLINE uint64_t Safe32x32(A a, B b) {
static_assert(std::is_same<A, uint32_t>::value, "'a' must be uint32_t");
static_assert(std::is_same<B, uint32_t>::value, "'b' must be uint32_t");
return uint64_t(a) * uint64_t(b);
}
ResultOrError<uint64_t> ComputeRequiredBytesInCopy(const TexelBlockInfo& blockInfo,
const Extent3D& copySize,
uint32_t bytesPerRow,
uint32_t rowsPerImage);
void ApplyDefaultTextureDataLayoutOptions(TextureDataLayout* layout,
const TexelBlockInfo& blockInfo,
const Extent3D& copyExtent);
MaybeError ValidateLinearTextureData(const TextureDataLayout& layout,
uint64_t byteSize,
const TexelBlockInfo& blockInfo,
const Extent3D& copyExtent);
MaybeError ValidateTextureCopyRange(DeviceBase const* device,
const ImageCopyTexture& imageCopyTexture,
const Extent3D& copySize);
ResultOrError<Aspect> SingleAspectUsedByImageCopyTexture(const ImageCopyTexture& view);
MaybeError ValidateLinearToDepthStencilCopyRestrictions(const ImageCopyTexture& dst);
MaybeError ValidateImageCopyBuffer(DeviceBase const* device,
const ImageCopyBuffer& imageCopyBuffer);
MaybeError ValidateImageCopyTexture(DeviceBase const* device,
const ImageCopyTexture& imageCopyTexture,
const Extent3D& copySize);
MaybeError ValidateCopySizeFitsInBuffer(const Ref<BufferBase>& buffer,
uint64_t offset,
uint64_t size);
bool IsRangeOverlapped(uint32_t startA, uint32_t startB, uint32_t length);
MaybeError ValidateTextureToTextureCopyCommonRestrictions(const ImageCopyTexture& src,
const ImageCopyTexture& dst,
const Extent3D& copySize);
MaybeError ValidateTextureToTextureCopyRestrictions(const ImageCopyTexture& src,
const ImageCopyTexture& dst,
const Extent3D& copySize);
MaybeError ValidateCanUseAs(const TextureBase* texture,
wgpu::TextureUsage usage,
UsageValidationMode mode);
MaybeError ValidateCanUseAs(const BufferBase* buffer, wgpu::BufferUsage usage);
using ColorAttachmentFormats = StackVector<const Format*, kMaxColorAttachments>;
MaybeError ValidateColorAttachmentBytesPerSample(DeviceBase* device,
const ColorAttachmentFormats& formats);
} // namespace dawn::native
#endif // SRC_DAWN_NATIVE_COMMANDVALIDATION_H_