dawn-cmake/test/array/assign_to_storage_var.wgsl....

59 lines
1.8 KiB
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct S {
ivec4 arr[4];
};
struct S_nested {
int arr[4][3][2];
};
ivec4 src_private[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
shared ivec4 src_workgroup[4];
layout(binding = 0) uniform S_1 {
ivec4 arr[4];
} src_uniform;
layout(binding = 1) buffer S_2 {
ivec4 arr[4];
} src_storage;
layout(binding = 2) buffer S_3 {
ivec4 arr[4];
} dst;
layout(binding = 3) buffer S_nested_1 {
int arr[4][3][2];
} dst_nested;
ivec4[4] ret_arr() {
ivec4 tint_symbol[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
return tint_symbol;
}
S ret_struct_arr() {
S tint_symbol_1 = S(ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0)));
return tint_symbol_1;
}
void foo(ivec4 src_param[4]) {
ivec4 src_function[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
ivec4 tint_symbol_2[4] = ivec4[4](ivec4(1), ivec4(2), ivec4(3), ivec4(3));
dst.arr = tint_symbol_2;
dst.arr = src_param;
dst.arr = ret_arr();
ivec4 src_let[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
dst.arr = src_let;
dst.arr = src_function;
dst.arr = src_private;
dst.arr = src_workgroup;
dst.arr = ret_struct_arr().arr;
dst.arr = src_uniform.arr;
dst.arr = src_storage.arr;
int src_nested[4][3][2] = int[4][3][2](int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)));
dst_nested.arr = src_nested;
}