dawn-cmake/test/var/uses/workgroup.wgsl.expected.glsl

103 lines
1.3 KiB
GLSL

#version 310 es
precision mediump float;
shared int a;
void uses_a() {
a = (a + 1);
}
void main1(uint local_invocation_index) {
{
a = 0;
}
memoryBarrierShared();
a = 42;
uses_a();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main1(gl_LocalInvocationIndex);
return;
}
#version 310 es
precision mediump float;
shared int b;
void uses_b() {
b = (b * 2);
}
void main2(uint local_invocation_index_1) {
{
b = 0;
}
memoryBarrierShared();
b = 7;
uses_b();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main2(gl_LocalInvocationIndex);
return;
}
#version 310 es
precision mediump float;
shared int a;
shared int b;
void uses_a() {
a = (a + 1);
}
void uses_b() {
b = (b * 2);
}
void uses_a_and_b() {
b = a;
}
void no_uses() {
}
void outer() {
a = 0;
uses_a();
uses_a_and_b();
uses_b();
no_uses();
}
void main3(uint local_invocation_index_2) {
{
a = 0;
b = 0;
}
memoryBarrierShared();
outer();
no_uses();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main3(gl_LocalInvocationIndex);
return;
}
#version 310 es
precision mediump float;
void no_uses() {
}
void main4() {
no_uses();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main4();
return;
}