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This change adds a new tint fuzzer that uses SPIRV-Tools to fuzz SPIR-V binaries. The fuzzer works on a corpus of SPIR-V shaders. For each shader from the corpus it uses one of `spirv-fuzz`, `spirv-reduce` or `spirv-opt` to mutate and then runs the shader through the Tint compiler in two steps: - Converts the mutated shader to WGSL. - Converts WGSL to some target language specified in the CLI arguments. The list of all supported CLI arguments and their description is in the cli.h file. Change-Id: I95c0741b78ccc600dd9a73c371d520bdf7814352 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/41945 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Vasyl Teliman <vasniktel@gmail.com> Reviewed-by: David Neto <dneto@google.com> Reviewed-by: Alastair Donaldson <allydonaldson@googlemail.com>
27 lines
375 B
Plaintext
27 lines
375 B
Plaintext
.cipd
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.DS_Store
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.gclient
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.gclient_entries
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.vs
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.vscode/*
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!.vscode/tasks.json
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.idea
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/build*/
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buildtools
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cmake-build-*/
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coverage.summary
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default.profraw
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lcov.info
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out
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testing
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third_party/cpplint
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third_party/binutils
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third_party/googletest
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third_party/gpuweb-cts
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third_party/llvm-build
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third_party/protobuf
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third_party/spirv-headers
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third_party/spirv-tools
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tools/clang
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tools/bin
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