dawn-cmake/test/tint/builtins/repeated_use.wgsl.expected.wgsl
Ryan Harrison dbc13af287 tint->dawn: Shuffle source tree in preperation of merging repos
docs/    -> docs/tint/
fuzzers/ -> src/tint/fuzzers/
samples/ -> src/tint/cmd/
src/     -> src/tint/
test/    -> test/tint/

BUG=tint:1418,tint:1433

Change-Id: Id2aa79f989aef3245b80ef4aa37a27ff16cd700b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/80482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2022-02-21 15:19:07 +00:00

64 lines
1.8 KiB
WebGPU Shading Language

builtins/repeated_use.wgsl:5:9 warning: use of deprecated builtin
_ = isNormal(vec4<f32>());
^^^^^^^^
builtins/repeated_use.wgsl:6:9 warning: use of deprecated builtin
_ = isNormal(vec4<f32>(1.));
^^^^^^^^
builtins/repeated_use.wgsl:7:9 warning: use of deprecated builtin
_ = isNormal(vec4<f32>(1., 2., 3., 4.));
^^^^^^^^
builtins/repeated_use.wgsl:9:9 warning: use of deprecated builtin
_ = isNormal(vec3<f32>());
^^^^^^^^
builtins/repeated_use.wgsl:10:9 warning: use of deprecated builtin
_ = isNormal(vec3<f32>(1.));
^^^^^^^^
builtins/repeated_use.wgsl:11:9 warning: use of deprecated builtin
_ = isNormal(vec3<f32>(1., 2., 3.));
^^^^^^^^
builtins/repeated_use.wgsl:13:9 warning: use of deprecated builtin
_ = isNormal(vec2<f32>());
^^^^^^^^
builtins/repeated_use.wgsl:14:9 warning: use of deprecated builtin
_ = isNormal(vec2<f32>(1.));
^^^^^^^^
builtins/repeated_use.wgsl:15:9 warning: use of deprecated builtin
_ = isNormal(vec2<f32>(1., 2.));
^^^^^^^^
builtins/repeated_use.wgsl:17:9 warning: use of deprecated builtin
_ = isNormal(1.);
^^^^^^^^
builtins/repeated_use.wgsl:18:9 warning: use of deprecated builtin
_ = isNormal(2.);
^^^^^^^^
builtins/repeated_use.wgsl:19:9 warning: use of deprecated builtin
_ = isNormal(3.);
^^^^^^^^
@stage(compute) @workgroup_size(1)
fn main() {
_ = isNormal(vec4<f32>());
_ = isNormal(vec4<f32>(1.0));
_ = isNormal(vec4<f32>(1.0, 2.0, 3.0, 4.0));
_ = isNormal(vec3<f32>());
_ = isNormal(vec3<f32>(1.0));
_ = isNormal(vec3<f32>(1.0, 2.0, 3.0));
_ = isNormal(vec2<f32>());
_ = isNormal(vec2<f32>(1.0));
_ = isNormal(vec2<f32>(1.0, 2.0));
_ = isNormal(1.0);
_ = isNormal(2.0);
_ = isNormal(3.0);
}