When preparing a corpus of SPIR-V shaders for fuzzing, spirv-as is
invoked repeatedly. It could be that a bug in spirv-as leads to
conversion failing for some of the shaders. This should not prevent the
overall corpus from being generated, as long as the number of overall
failures is reasonably small. This change adds some tolerance for such
failures.
Change-Id: I77750fdeab15a252201bff33e952e1bd44c42331
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64543
Auto-Submit: Alastair Donaldson <afdx@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>