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When preparing a corpus of SPIR-V shaders for fuzzing, spirv-as is invoked repeatedly. It could be that a bug in spirv-as leads to conversion failing for some of the shaders. This should not prevent the overall corpus from being generated, as long as the number of overall failures is reasonably small. This change adds some tolerance for such failures. Change-Id: I77750fdeab15a252201bff33e952e1bd44c42331 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64543 Auto-Submit: Alastair Donaldson <afdx@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Alastair Donaldson <afdx@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>