Bryan Bernhart 18bc89ee62 D3D12: Enable D3D12 debug names in Dawn builds.
Labels GPU allocations by Dawn resource type so we
can debug GPU memory consumption given traces or
full memory dumps.

BUG=dawn:967

Change-Id: I7eb19b4f2f9dd4c55c9039d39ffec9f09461556f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60620
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2021-08-04 21:52:29 +00:00
..
2021-07-27 18:42:59 +00:00
2020-02-07 23:46:30 +00:00