dawn-cmake/src/dawn/native/d3d12/BlobD3D12.cpp
Austin Eng 1ad896df11 Rename CachedBlob -> Blob; move to own file
Bug: none
Change-Id: I4e0ad7fe321f6ff8d0ab1ad62de3f42daea50140
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92485
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2022-06-03 01:13:41 +00:00

33 lines
1.1 KiB
C++

// Copyright 2022 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn/native/Blob.h"
#include "dawn/native/d3d12/d3d12_platform.h"
namespace dawn::native {
// static
Blob Blob::Create(ComPtr<ID3DBlob> blob) {
// Detach so the deleter callback can "own" the reference
ID3DBlob* ptr = blob.Detach();
return Blob(reinterpret_cast<uint8_t*>(ptr->GetBufferPointer()), ptr->GetBufferSize(), [=]() {
// Reattach and drop to delete it.
ComPtr<ID3DBlob> b;
b.Attach(ptr);
b = nullptr;
});
}
} // namespace dawn::native