dawn-cmake/test/expressions/bitcast/vector/f32-f32.wgsl.expected.wgsl

6 lines
142 B
WebGPU Shading Language

[[stage(compute), workgroup_size(1)]]
fn f() {
let a : vec3<f32> = vec3<f32>(1.0, 2.0, 3.0);
let b : vec3<f32> = bitcast<vec3<f32>>(a);
}