dawn-cmake/test/expressions/bitcast/vector/i32-f32.wgsl.expected.wgsl

6 lines
136 B
WebGPU Shading Language

[[stage(compute), workgroup_size(1)]]
fn f() {
let a : vec3<i32> = vec3<i32>(1, 2, 3);
let b : vec3<f32> = bitcast<vec3<f32>>(a);
}