dawn-cmake/src/ast/texture_test.cc
Ben Clayton 8a8d26bbd9 ast: Add type nodes
Copy all of the type classes from src/type into ast.

Required the merging of:
* type::Struct into the existing ast::Struct - ast::Struct now has a name.
* type::AccessControl into the existing ast::AccessControl enumerator - The old ast::AccessControl enumerator is now ast::AccessControl::Access

Bug: tint:724
Change-Id: Ibb950036ed551ec769c6d3d2c8fb411809cf6931
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/48383
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-04-20 15:04:21 +00:00

59 lines
2.0 KiB
C++

// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/ast/texture.h"
#include "src/ast/alias.h"
#include "src/ast/array.h"
#include "src/ast/bool.h"
#include "src/ast/f32.h"
#include "src/ast/i32.h"
#include "src/ast/matrix.h"
#include "src/ast/pointer.h"
#include "src/ast/sampler.h"
#include "src/ast/struct.h"
#include "src/ast/test_helper.h"
#include "src/ast/u32.h"
#include "src/ast/vector.h"
namespace tint {
namespace ast {
namespace {
using AstTextureTypeTest = TestHelper;
TEST_F(AstTextureTypeTest, IsTextureArray) {
EXPECT_EQ(false, IsTextureArray(TextureDimension::kNone));
EXPECT_EQ(false, IsTextureArray(TextureDimension::k1d));
EXPECT_EQ(false, IsTextureArray(TextureDimension::k2d));
EXPECT_EQ(true, IsTextureArray(TextureDimension::k2dArray));
EXPECT_EQ(false, IsTextureArray(TextureDimension::k3d));
EXPECT_EQ(false, IsTextureArray(TextureDimension::kCube));
EXPECT_EQ(true, IsTextureArray(TextureDimension::kCubeArray));
}
TEST_F(AstTextureTypeTest, NumCoordinateAxes) {
EXPECT_EQ(0, NumCoordinateAxes(TextureDimension::kNone));
EXPECT_EQ(1, NumCoordinateAxes(TextureDimension::k1d));
EXPECT_EQ(2, NumCoordinateAxes(TextureDimension::k2d));
EXPECT_EQ(2, NumCoordinateAxes(TextureDimension::k2dArray));
EXPECT_EQ(3, NumCoordinateAxes(TextureDimension::k3d));
EXPECT_EQ(3, NumCoordinateAxes(TextureDimension::kCube));
EXPECT_EQ(3, NumCoordinateAxes(TextureDimension::kCubeArray));
}
} // namespace
} // namespace ast
} // namespace tint