dawn-cmake/test/bug/fxc/dyn_array_idx/read/private.wgsl.expected.glsl

28 lines
578 B
GLSL

#version 310 es
precision mediump float;
layout (binding = 0) uniform UBO_1 {
int dynamic_idx;
} ubo;
struct S {
int data[64];
};
layout (binding = 1) buffer Result_1 {
int tint_symbol;
} result;
S s = S(int[64](0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0));
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void f() {
result.tint_symbol = s.data[ubo.dynamic_idx];
return;
}
void main() {
f();
}