dawn-cmake/test/matrix/constructor/elements/mat4x3.wgsl.expected.wgsl

2 lines
83 B
WebGPU Shading Language

let m = mat4x3<f32>(0.0, 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0);