dawn-cmake/test/tint/builtins/gen/literal/cross/041cb0.wgsl.expected.wgsl

20 lines
302 B
WebGPU Shading Language

fn cross_041cb0() {
var res : vec3<f32> = cross(vec3<f32>(), vec3<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
cross_041cb0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
cross_041cb0();
}
@compute @workgroup_size(1)
fn compute_main() {
cross_041cb0();
}