dawn-cmake/test/vk-gl-cts/texture/subgroup_lod/texel_fetch/1.wgsl

22 lines
381 B
WebGPU Shading Language

var<private> color_out : vec4<f32>;
var<private> color_in : vec4<f32>;
fn main_1() {
let x_12 : vec4<f32> = color_in;
color_out = x_12;
return;
}
struct main_out {
[[location(0)]]
color_out_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main([[location(0)]] color_in_param : vec4<f32>) -> main_out {
color_in = color_in_param;
main_1();
return main_out(color_out);
}