dawn-cmake/test/ptr_ref/store/global/i32.spvasm.expected.wgsl

13 lines
134 B
WebGPU Shading Language

var<private> I : i32 = 0;
fn main_1() {
I = 123;
I = ((100 + 20) + 3);
return;
}
[[stage(compute)]]
fn main() {
main_1();
}