dawn-cmake/test/tint/builtins/gen/literal/arrayLength/cfca0a.wgsl.expected.wgsl

26 lines
413 B
WebGPU Shading Language

struct SB_RO {
arg_0 : array<u32>,
}
@group(0) @binding(1) var<storage, read> sb_ro : SB_RO;
fn arrayLength_cfca0a() {
var res : u32 = arrayLength(&(sb_ro.arg_0));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_cfca0a();
return vec4<f32>();
}
@fragment
fn fragment_main() {
arrayLength_cfca0a();
}
@compute @workgroup_size(1)
fn compute_main() {
arrayLength_cfca0a();
}