318 lines
8.3 KiB
Plaintext
318 lines
8.3 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct buf0 {
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/* 0x0000 */ packed_float2 injectionSwitch;
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};
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struct buf1 {
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/* 0x0000 */ packed_float2 resolution;
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};
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struct tint_array_wrapper {
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int arr[10];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_2 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void merge_i1_i1_i1_(thread int* const from, thread int* const mid, thread int* const to, thread tint_array_wrapper* const tint_symbol_5, thread tint_array_wrapper* const tint_symbol_6) {
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int k = 0;
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int i = 0;
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int j = 0;
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int i_1 = 0;
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int const x_254 = *(from);
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k = x_254;
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int const x_255 = *(from);
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i = x_255;
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int const x_256 = *(mid);
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j = (x_256 + 1);
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while (true) {
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int const x_262 = i;
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int const x_263 = *(mid);
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int const x_265 = j;
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int const x_266 = *(to);
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if (((x_262 <= x_263) && (x_265 <= x_266))) {
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} else {
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break;
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}
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int const x_270 = i;
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int const x_272 = (*(tint_symbol_5)).arr[x_270];
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int const x_273 = j;
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int const x_275 = (*(tint_symbol_5)).arr[x_273];
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if ((x_272 < x_275)) {
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int const x_280 = k;
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k = (x_280 + 1);
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int const x_282 = i;
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i = (x_282 + 1);
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int const x_285 = (*(tint_symbol_5)).arr[x_282];
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(*(tint_symbol_6)).arr[x_280] = x_285;
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} else {
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int const x_287 = k;
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k = (x_287 + 1);
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int const x_289 = j;
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j = (x_289 + 1);
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int const x_292 = (*(tint_symbol_5)).arr[x_289];
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(*(tint_symbol_6)).arr[x_287] = x_292;
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}
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}
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while (true) {
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int const x_298 = i;
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int const x_300 = i;
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int const x_301 = *(mid);
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if (((x_298 < 10) && (x_300 <= x_301))) {
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} else {
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break;
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}
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int const x_305 = k;
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k = (x_305 + 1);
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int const x_307 = i;
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i = (x_307 + 1);
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int const x_310 = (*(tint_symbol_5)).arr[x_307];
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(*(tint_symbol_6)).arr[x_305] = x_310;
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}
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int const x_312 = *(from);
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i_1 = x_312;
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while (true) {
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int const x_317 = i_1;
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int const x_318 = *(to);
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if ((x_317 <= x_318)) {
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} else {
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break;
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}
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int const x_321 = i_1;
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int const x_322 = i_1;
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int const x_324 = (*(tint_symbol_6)).arr[x_322];
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(*(tint_symbol_5)).arr[x_321] = x_324;
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{
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int const x_326 = i_1;
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i_1 = (x_326 + 1);
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}
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}
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return;
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}
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void mergeSort_(thread tint_array_wrapper* const tint_symbol_7, thread tint_array_wrapper* const tint_symbol_8) {
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int low = 0;
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int high = 0;
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int m = 0;
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int i_2 = 0;
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int from_1 = 0;
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int mid_1 = 0;
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int to_1 = 0;
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int param = 0;
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int param_1 = 0;
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int param_2 = 0;
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low = 0;
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high = 9;
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m = 1;
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while (true) {
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int const x_333 = m;
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int const x_334 = high;
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if ((x_333 <= x_334)) {
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} else {
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break;
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}
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int const x_337 = low;
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i_2 = x_337;
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while (true) {
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int const x_342 = i_2;
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int const x_343 = high;
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if ((x_342 < x_343)) {
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} else {
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break;
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}
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int const x_346 = i_2;
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from_1 = x_346;
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int const x_347 = i_2;
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int const x_348 = m;
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mid_1 = ((x_347 + x_348) - 1);
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int const x_351 = i_2;
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int const x_352 = m;
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int const x_356 = high;
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to_1 = min(((x_351 + (2 * x_352)) - 1), x_356);
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int const x_358 = from_1;
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param = x_358;
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int const x_359 = mid_1;
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param_1 = x_359;
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int const x_360 = to_1;
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param_2 = x_360;
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merge_i1_i1_i1_(&(param), &(param_1), &(param_2), tint_symbol_7, tint_symbol_8);
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{
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int const x_362 = m;
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int const x_364 = i_2;
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i_2 = (x_364 + (2 * x_362));
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}
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}
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{
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int const x_366 = m;
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m = (2 * x_366);
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}
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}
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return;
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}
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void main_1(constant buf0& x_28, thread tint_array_wrapper* const tint_symbol_9, thread tint_array_wrapper* const tint_symbol_10, thread float4* const tint_symbol_11, thread float4* const tint_symbol_12) {
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int i_3 = 0;
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int j_1 = 0;
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float grey = 0.0f;
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float const x_87 = x_28.injectionSwitch.x;
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i_3 = int(x_87);
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while (true) {
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int const x_93 = i_3;
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switch(x_93) {
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case 9: {
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int const x_123 = i_3;
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(*(tint_symbol_9)).arr[x_123] = -5;
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break;
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}
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case 8: {
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int const x_121 = i_3;
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(*(tint_symbol_9)).arr[x_121] = -4;
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break;
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}
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case 7: {
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int const x_119 = i_3;
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(*(tint_symbol_9)).arr[x_119] = -3;
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break;
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}
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case 6: {
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int const x_117 = i_3;
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(*(tint_symbol_9)).arr[x_117] = -2;
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break;
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}
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case 5: {
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int const x_115 = i_3;
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(*(tint_symbol_9)).arr[x_115] = -1;
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break;
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}
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case 4: {
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int const x_113 = i_3;
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(*(tint_symbol_9)).arr[x_113] = 0;
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break;
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}
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case 3: {
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int const x_111 = i_3;
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(*(tint_symbol_9)).arr[x_111] = 1;
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break;
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}
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case 2: {
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int const x_109 = i_3;
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(*(tint_symbol_9)).arr[x_109] = 2;
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break;
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}
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case 1: {
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int const x_107 = i_3;
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(*(tint_symbol_9)).arr[x_107] = 3;
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break;
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}
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case 0: {
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int const x_105 = i_3;
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(*(tint_symbol_9)).arr[x_105] = 4;
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break;
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}
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default: {
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break;
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}
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}
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int const x_125 = i_3;
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i_3 = (x_125 + 1);
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{
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int const x_127 = i_3;
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if ((x_127 < 10)) {
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} else {
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break;
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}
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}
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}
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j_1 = 0;
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while (true) {
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int const x_133 = j_1;
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if ((x_133 < 10)) {
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} else {
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break;
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}
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int const x_136 = j_1;
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int const x_137 = j_1;
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int const x_139 = (*(tint_symbol_9)).arr[x_137];
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(*(tint_symbol_10)).arr[x_136] = x_139;
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{
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int const x_141 = j_1;
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j_1 = (x_141 + 1);
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}
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}
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mergeSort_(tint_symbol_9, tint_symbol_10);
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float const x_145 = (*(tint_symbol_11)).y;
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if ((int(x_145) < 30)) {
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int const x_152 = (*(tint_symbol_9)).arr[0];
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grey = (0.5f + (float(x_152) / 10.0f));
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} else {
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float const x_157 = (*(tint_symbol_11)).y;
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if ((int(x_157) < 60)) {
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int const x_164 = (*(tint_symbol_9)).arr[1];
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grey = (0.5f + (float(x_164) / 10.0f));
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} else {
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float const x_169 = (*(tint_symbol_11)).y;
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if ((int(x_169) < 90)) {
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int const x_176 = (*(tint_symbol_9)).arr[2];
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grey = (0.5f + (float(x_176) / 10.0f));
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} else {
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float const x_181 = (*(tint_symbol_11)).y;
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if ((int(x_181) < 120)) {
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int const x_188 = (*(tint_symbol_9)).arr[3];
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grey = (0.5f + (float(x_188) / 10.0f));
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} else {
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float const x_193 = (*(tint_symbol_11)).y;
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if ((int(x_193) < 150)) {
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discard_fragment();
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} else {
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float const x_200 = (*(tint_symbol_11)).y;
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if ((int(x_200) < 180)) {
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int const x_207 = (*(tint_symbol_9)).arr[5];
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grey = (0.5f + (float(x_207) / 10.0f));
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} else {
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float const x_212 = (*(tint_symbol_11)).y;
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if ((int(x_212) < 210)) {
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int const x_219 = (*(tint_symbol_9)).arr[6];
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grey = (0.5f + (float(x_219) / 10.0f));
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} else {
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float const x_224 = (*(tint_symbol_11)).y;
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if ((int(x_224) < 240)) {
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int const x_231 = (*(tint_symbol_9)).arr[7];
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grey = (0.5f + (float(x_231) / 10.0f));
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} else {
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float const x_236 = (*(tint_symbol_11)).y;
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if ((int(x_236) < 270)) {
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int const x_243 = (*(tint_symbol_9)).arr[8];
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grey = (0.5f + (float(x_243) / 10.0f));
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} else {
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discard_fragment();
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}
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}
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}
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}
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}
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}
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}
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}
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}
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float const x_247 = grey;
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float3 const x_248 = float3(x_247, x_247, x_247);
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*(tint_symbol_12) = float4(x_248.x, x_248.y, x_248.z, 1.0f);
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return;
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}
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fragment tint_symbol_2 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_28 [[buffer(0)]]) {
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thread float4 tint_symbol_13 = 0.0f;
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thread tint_array_wrapper tint_symbol_14 = {};
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thread tint_array_wrapper tint_symbol_15 = {};
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thread float4 tint_symbol_16 = 0.0f;
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tint_symbol_13 = gl_FragCoord_param;
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main_1(x_28, &(tint_symbol_14), &(tint_symbol_15), &(tint_symbol_13), &(tint_symbol_16));
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main_out const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_16};
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tint_symbol_2 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_3.x_GLF_color_1};
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return tint_symbol_4;
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}
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