62 lines
1.3 KiB
HLSL
62 lines
1.3 KiB
HLSL
static float4 GLF_live2gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
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cbuffer cbuffer_x_9 : register(b1, space0) {
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uint4 x_9[1];
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};
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RWByteAddressBuffer x_12 : register(u0, space0);
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void main_1() {
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int GLF_live2_looplimiter1 = 0;
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int i = 0;
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int j = 0;
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float GLF_dead3x = 0.0f;
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float x_51 = 0.0f;
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int GLF_dead3k = 0;
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GLF_live2_looplimiter1 = 0;
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i = 0;
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{
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for(; (i < 1); i = (i + 1)) {
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if ((GLF_live2_looplimiter1 >= 3)) {
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j = 0;
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{
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for(; (j < 1); j = (j + 1)) {
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const float x_13 = GLF_live2gl_FragCoord.x;
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if ((int(x_13) < 120)) {
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} else {
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GroupMemoryBarrierWithGroupSync();
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}
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}
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}
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break;
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}
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}
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}
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const float x_81 = asfloat(x_9[0].x);
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const float x_83 = asfloat(x_9[0].y);
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if ((x_81 > x_83)) {
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const float x_14 = GLF_live2gl_FragCoord.x;
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x_51 = x_14;
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} else {
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x_51 = 0.0f;
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}
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GLF_dead3x = x_51;
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GLF_dead3k = 0;
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{
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for(; (GLF_dead3k < 2); GLF_dead3k = (GLF_dead3k + 1)) {
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if ((GLF_dead3x > 4.0f)) {
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break;
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}
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const float x_16 = GLF_live2gl_FragCoord.x;
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GLF_dead3x = x_16;
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GroupMemoryBarrierWithGroupSync();
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}
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}
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x_12.Store((4u * uint(0)), asuint(42u));
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return;
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}
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[numthreads(1, 18, 6)]
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void main() {
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main_1();
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return;
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}
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