This patch sets 'is_wire_transparent' on the structures whose members
are all wire transparent and are not pointers, so that we can use
memcpy when serializing and deserializing these structures:
- GPUBlendComponent
- GPUColor
- GPUExtent3D
- GPULimits
- GPUOrigin3D
- GPUStencilFaceState
- GPUVertexAttribute
- GPUBlendState
In the next patch we will support memcpy on the qualified structures
whose members contain pointers (e.g. GPUVertexBufferLayout).
BUG=chromium:1266727
Change-Id: If46289f2d10cc7b17e6f5330cd2c2d4dc481f8b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/73000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>