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BUG=dawn:22 Change-Id: I4963aa27322086e74947a1a6265c921e2c7d3d85 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12700 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
193 lines
7.6 KiB
C++
193 lines
7.6 KiB
C++
// Copyright 2019 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "common/Assert.h"
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#include "dawn_wire/client/Client.h"
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#include "dawn_wire/client/Device.h"
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#include <limits>
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namespace dawn_wire { namespace client {
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bool Client::DoDeviceUncapturedErrorCallback(WGPUErrorType errorType, const char* message) {
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switch (errorType) {
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case WGPUErrorType_NoError:
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case WGPUErrorType_Validation:
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case WGPUErrorType_OutOfMemory:
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case WGPUErrorType_Unknown:
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case WGPUErrorType_DeviceLost:
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break;
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default:
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return false;
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}
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mDevice->HandleError(errorType, message);
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return true;
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}
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bool Client::DoDevicePopErrorScopeCallback(uint64_t requestSerial,
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WGPUErrorType errorType,
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const char* message) {
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return mDevice->PopErrorScope(requestSerial, errorType, message);
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}
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bool Client::DoBufferMapReadAsyncCallback(Buffer* buffer,
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uint32_t requestSerial,
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uint32_t status,
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uint64_t initialDataInfoLength,
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const uint8_t* initialDataInfo) {
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// The buffer might have been deleted or recreated so this isn't an error.
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if (buffer == nullptr) {
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return true;
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}
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// The requests can have been deleted via an Unmap so this isn't an error.
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auto requestIt = buffer->requests.find(requestSerial);
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if (requestIt == buffer->requests.end()) {
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return true;
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}
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auto request = std::move(requestIt->second);
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// Delete the request before calling the callback otherwise the callback could be fired a
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// second time. If, for example, buffer.Unmap() is called inside the callback.
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buffer->requests.erase(requestIt);
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const void* mappedData = nullptr;
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size_t mappedDataLength = 0;
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auto GetMappedData = [&]() -> bool {
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// It is an error for the server to call the read callback when we asked for a map write
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if (request.writeHandle) {
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return false;
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}
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if (status == WGPUBufferMapAsyncStatus_Success) {
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if (buffer->readHandle || buffer->writeHandle) {
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// Buffer is already mapped.
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return false;
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}
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if (initialDataInfoLength > std::numeric_limits<size_t>::max()) {
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// This is the size of data deserialized from the command stream, which must be
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// CPU-addressable.
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return false;
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}
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ASSERT(request.readHandle != nullptr);
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// The server serializes metadata to initialize the contents of the ReadHandle.
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// Deserialize the message and return a pointer and size of the mapped data for
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// reading.
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if (!request.readHandle->DeserializeInitialData(
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initialDataInfo, static_cast<size_t>(initialDataInfoLength), &mappedData,
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&mappedDataLength)) {
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// Deserialization shouldn't fail. This is a fatal error.
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return false;
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}
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ASSERT(mappedData != nullptr);
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// The MapRead request was successful. The buffer now owns the ReadHandle until
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// Unmap().
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buffer->readHandle = std::move(request.readHandle);
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}
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return true;
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};
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if (!GetMappedData()) {
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// Dawn promises that all callbacks are called in finite time. Even if a fatal error
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// occurs, the callback is called.
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request.readCallback(WGPUBufferMapAsyncStatus_DeviceLost, nullptr, 0, request.userdata);
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return false;
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} else {
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request.readCallback(static_cast<WGPUBufferMapAsyncStatus>(status), mappedData,
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static_cast<uint64_t>(mappedDataLength), request.userdata);
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return true;
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}
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}
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bool Client::DoBufferMapWriteAsyncCallback(Buffer* buffer,
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uint32_t requestSerial,
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uint32_t status) {
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// The buffer might have been deleted or recreated so this isn't an error.
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if (buffer == nullptr) {
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return true;
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}
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// The requests can have been deleted via an Unmap so this isn't an error.
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auto requestIt = buffer->requests.find(requestSerial);
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if (requestIt == buffer->requests.end()) {
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return true;
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}
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auto request = std::move(requestIt->second);
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// Delete the request before calling the callback otherwise the callback could be fired a
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// second time. If, for example, buffer.Unmap() is called inside the callback.
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buffer->requests.erase(requestIt);
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void* mappedData = nullptr;
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size_t mappedDataLength = 0;
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auto GetMappedData = [&]() -> bool {
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// It is an error for the server to call the write callback when we asked for a map read
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if (request.readHandle) {
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return false;
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}
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if (status == WGPUBufferMapAsyncStatus_Success) {
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if (buffer->readHandle || buffer->writeHandle) {
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// Buffer is already mapped.
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return false;
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}
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ASSERT(request.writeHandle != nullptr);
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// Open the WriteHandle. This returns a pointer and size of mapped memory.
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// On failure, |mappedData| may be null.
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std::tie(mappedData, mappedDataLength) = request.writeHandle->Open();
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if (mappedData == nullptr) {
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return false;
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}
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// The MapWrite request was successful. The buffer now owns the WriteHandle until
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// Unmap().
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buffer->writeHandle = std::move(request.writeHandle);
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}
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return true;
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};
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if (!GetMappedData()) {
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// Dawn promises that all callbacks are called in finite time. Even if a fatal error
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// occurs, the callback is called.
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request.writeCallback(WGPUBufferMapAsyncStatus_DeviceLost, nullptr, 0,
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request.userdata);
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return false;
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} else {
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request.writeCallback(static_cast<WGPUBufferMapAsyncStatus>(status), mappedData,
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static_cast<uint64_t>(mappedDataLength), request.userdata);
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return true;
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}
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}
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bool Client::DoFenceUpdateCompletedValue(Fence* fence, uint64_t value) {
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// The fence might have been deleted or recreated so this isn't an error.
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if (fence == nullptr) {
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return true;
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}
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fence->completedValue = value;
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fence->CheckPassedFences();
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return true;
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}
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}} // namespace dawn_wire::client
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