dawn-cmake/examples/glTFViewer
Jiawei Shao 2030166137 Rename several parameters to match WebGPU IDL
This patch renames the following parameters to match the latest WebGPU
IDL:
- BindGroupDescriptor.numBindings -> bindingCount
- BindGroupLayoutDescriptor.numBindings -> bindingCount
- BindGroupDescriptor.numBindings -> bindingCount
- queue.submit(numCommands, ..) -> commandCount
- RenderPipelineDescriptor.numColorStates -> colorStateCount
- TextureDescriptor:
  arraySize -> arrayLayerCount
  levelCount -> mipLevelCount
- TextureViewDescriptor:
  levelCount -> mipLevelCount
  layerCount -> arrayLayerCount

BUG=dawn:80

Change-Id: I615842dd5754d1ae1ddff31e25403bb3161f0201
Reviewed-on: https://dawn-review.googlesource.com/c/4881
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-02-21 00:45:19 +00:00
..
img Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
Camera.inl Rename the copyright authors from NXT to Dawn 2018-07-18 22:54:06 +02:00
README.md Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
glTFViewer.cpp Rename several parameters to match WebGPU IDL 2019-02-21 00:45:19 +00:00

README.md

Dawn glTF Viewer

This is a barebones glTF model viewer using the Dawn API. It is intended as a proof of concept for the API and is not a robust model viewer. It can load basic mesh/texture data from a few glTF sample models, such as:

  • 2CylinderEngine
  • BoxWithoutIndices
  • Cesium Man
  • Duck
  • Monster
  • VC (Virtual City)

Usage

build/examples/glTFViewer/glTFViewer path/to/Duck.gltf

build/examples/glTFViewer/glTFViewer path/to/Duck.gltf --backend metal

Screenshots

Duck:

Duck

VC (Virtual City):

Virtual City