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`./test/tint/test-all.sh ./out/active/tint --generate-skip` A bunch of these got missed by https://dawn-review.googlesource.com/c/dawn/+/98020, as I assumed only `glsl` and `spvasm` backends would be affected. Some are just refreshes of existing skips Bug: tint:1632 Change-Id: I1b003a56143b52e8e47bef8a10fec2878a48be06 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98120 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
40 lines
738 B
HLSL
40 lines
738 B
HLSL
SKIP: FAILED
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uint tint_dot4U8Packed(uint param_0, uint param_1) {
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uint accumulator = 0u;
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return dot4add_u8packed(param_0, param_1, accumulator);
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}
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void dot4U8Packed_fbed7b() {
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uint arg_0 = 1u;
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uint arg_1 = 1u;
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uint res = tint_dot4U8Packed(arg_0, arg_1);
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}
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struct tint_symbol {
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float4 value : SV_Position;
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};
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float4 vertex_main_inner() {
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dot4U8Packed_fbed7b();
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return (0.0f).xxxx;
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}
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tint_symbol vertex_main() {
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const float4 inner_result = vertex_main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.value = inner_result;
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return wrapper_result;
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}
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void fragment_main() {
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dot4U8Packed_fbed7b();
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return;
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}
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[numthreads(1, 1, 1)]
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void compute_main() {
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dot4U8Packed_fbed7b();
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return;
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}
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