dawn-cmake/test/tint/builtins/gen/var/quantizeToF16/12e50e.wgsl.expected.wgsl

21 lines
337 B
WebGPU Shading Language

fn quantizeToF16_12e50e() {
var arg_0 = 1.0f;
var res : f32 = quantizeToF16(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
quantizeToF16_12e50e();
return vec4<f32>();
}
@fragment
fn fragment_main() {
quantizeToF16_12e50e();
}
@compute @workgroup_size(1)
fn compute_main() {
quantizeToF16_12e50e();
}