dawn-cmake/test/intrinsics/gen/abs/1ce782.wgsl.expected.wgsl

20 lines
300 B
WebGPU Shading Language

fn abs_1ce782() {
var res : vec4<u32> = abs(vec4<u32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
abs_1ce782();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
abs_1ce782();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
abs_1ce782();
}