dawn-cmake/test/intrinsics/gen/cosh/e0c1de.wgsl.expected.wgsl

20 lines
305 B
WebGPU Shading Language

fn cosh_e0c1de() {
var res : vec4<f32> = cosh(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
cosh_e0c1de();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
cosh_e0c1de();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
cosh_e0c1de();
}