dawn-cmake/test/intrinsics/gen/textureSampleLevel/ae5e39.wgsl.expected.wgsl

24 lines
494 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_depth_cube_array;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_ae5e39() {
var res : f32 = textureSampleLevel(arg_0, arg_1, vec3<f32>(), 1, 0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_ae5e39();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureSampleLevel_ae5e39();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureSampleLevel_ae5e39();
}