dawn-cmake/test/shadowing/struct/var.wgsl.expected.glsl

26 lines
297 B
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void main() {
unused_entry_point();
}
struct a {
int a;
};
void f() {
{
a a_1 = a(0);
a b = a_1;
}
a a_2 = a(0);
a b = a_2;
}