23 lines
536 B
Plaintext
23 lines
536 B
Plaintext
#include <metal_stdlib>
|
|
|
|
using namespace metal;
|
|
struct FragmentOutputs {
|
|
int loc0;
|
|
uint loc1;
|
|
float loc2;
|
|
float4 loc3;
|
|
};
|
|
struct tint_symbol_1 {
|
|
int loc0 [[color(0)]];
|
|
uint loc1 [[color(1)]];
|
|
float loc2 [[color(2)]];
|
|
float4 loc3 [[color(3)]];
|
|
};
|
|
|
|
fragment tint_symbol_1 tint_symbol() {
|
|
FragmentOutputs const tint_symbol_2 = {1, 1u, 1.0f, float4(1.0f, 2.0f, 3.0f, 4.0f)};
|
|
tint_symbol_1 const tint_symbol_3 = {tint_symbol_2.loc0, tint_symbol_2.loc1, tint_symbol_2.loc2, tint_symbol_2.loc3};
|
|
return tint_symbol_3;
|
|
}
|
|
|