27 lines
710 B
Plaintext
27 lines
710 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct FragmentOutputs {
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int loc0;
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float frag_depth;
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uint loc1;
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float loc2;
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uint sample_mask;
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float4 loc3;
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};
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struct tint_symbol_1 {
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int loc0 [[color(0)]];
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uint loc1 [[color(1)]];
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float loc2 [[color(2)]];
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float4 loc3 [[color(3)]];
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float frag_depth [[depth(any)]];
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uint sample_mask [[sample_mask]];
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};
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fragment tint_symbol_1 tint_symbol() {
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FragmentOutputs const tint_symbol_2 = {1, 2.0f, 1u, 1.0f, 2u, float4(1.0f, 2.0f, 3.0f, 4.0f)};
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tint_symbol_1 const tint_symbol_3 = {tint_symbol_2.loc0, tint_symbol_2.loc1, tint_symbol_2.loc2, tint_symbol_2.loc3, tint_symbol_2.frag_depth, tint_symbol_2.sample_mask};
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return tint_symbol_3;
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}
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