dawn-cmake/src/dawn_native/opengl/supported_extensions.json
Jiawei Shao 9d9d76c590 OpenGL: Support B2T and T2T copies with BC formats
This patch implements the creation, buffer-to-texture copies and
texture-to-texture copies with BC formats on OpenGL backend. Note that
OpenGL SPEC also has the same issue about texture-to-texture copies
with compressed textures as Vulkan SPEC, so we have to skip the related
case.

The texture-to-buffer copies with BC formats and related end2end tests
will be supported in the following patches.

BUG=dawn:42
TEST=dawn_end2end_tests

Change-Id: I76b16862259cb2df77f202ed7ed433d41aa3cd47
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10220
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-22 08:19:13 +00:00

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{
"_comment": [
"Copyright 2019 The Dawn Authors",
"",
"Licensed under the Apache License, Version 2.0 (the \"License\");",
"you may not use this file except in compliance with the License.",
"You may obtain a copy of the License at",
"",
" http://www.apache.org/licenses/LICENSE-2.0",
"",
"Unless required by applicable law or agreed to in writing, software",
"distributed under the License is distributed on an \"AS IS\" BASIS,",
"WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.",
"See the License for the specific language governing permissions and",
"limitations under the License."
],
"supported_extensions": [
"GL_EXT_texture_compression_s3tc",
"GL_EXT_texture_compression_s3tc_srgb"
]
}