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This patch updates the validations on the inter-stage shader variables to match the latest WebGPU SPEC (in chapter "validating-inter-stage-interfaces"). With this patch the below validation tests in WebGPU CTS will pass: - render_pipeline,inter_stage:max_shader_variable_location:* - render_pipeline,inter_stage:max_components_count,* Fixed: dawn:1448 Test: dawn_unittests Change-Id: I3e4d98f03ec18e5d1642a4d7ecd3eed1b7ae04d0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102104 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com> |
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scripts | ||
webtests | ||
BUILD.gn | ||
README.md | ||
expectations.txt | ||
test_page.html | ||
test_runner.js | ||
worker_test_globs.txt |
README.md
Running the WebGPU CTS Locally with Chrome
Running the WebGPU CTS locally with Chrome requires a Chromium checkout.
Follow these instructions for checking out
and building Chrome. You'll also need to build the telemetry_gpu_integration_test
target.
At the root of a Chromium checkout, run:
./content/test/gpu/run_gpu_integration_test.py webgpu_cts --browser=exact --browser-executable=path/to/your/chrome-executable
If you don't want to build Chrome, you can still run the CTS, by passing the path to an existing Chrome executable to the --browser-executable
argument. However, if you would like to use all harness functionality (symbolizing stack dumps, etc.). You will still need to build the telemetry_gpu_integration_test
target.
Useful command-line arguments:
--help
: See more options and argument documentation.-l
: List all tests that would be run.--test-filter
: Filter tests.--passthrough --show-stdout
: Show browser output. See also--browser-logging-verbosity
.--extra-browser-args
: Pass extra args to the browser executable.--jobs=N
: Run with multiple parallel browser instances.--stable-jobs
: Assign tests to each job in a stable order. Used on the bots for consistency and ease of reproduction.--enable-dawn-backend-validation
: Enable Dawn's backend validation.--use-webgpu-adapter=[default,swiftshader,compat]
: Forwarded to the browser to select a particular WebGPU adapter.
Running a local CTS build on Swarming
Often, it's useful to test changes on Chrome's infrastructure if it's difficult to reproduce a bug locally. To do that, we can package our local build as an "isolate" and upload it to Swarming to run there. This is often much faster than uploading your CL to Gerrit and triggering tryjobs.
Note that since you're doing a local build, you need to be on the same type of machine as the job you'd like to trigger in swarming. To run a job on a Windows bot, you need to build the isolate on Windows.
-
Build the isolate
vpython3 tools/mb/mb.py isolate out/Release telemetry_gpu_integration_test
-
Upload the isolate
./tools/luci-go/isolate archive -cas-instance chromium-swarm -i out/Release/telemetry_gpu_integration_test.isolate
This will output a hash like: 95199eb624d8ddb6ffdfe7a2fc41bc08573aebe3d17363a119cb1e9ca45761ae/734
Save this hash for use in the next command.
-
Trigger the swarming job.
The command structure is as follows:
./tools/luci-go/swarming trigger -S https://chromium-swarm.appspot.com <dimensions...> -digest <YOUR_ISOLATE_HASH> -- <command> ...
Say you want to trigger a job on a Linux Intel bot. It's easiest to check an existing task to see the right args you would use. For example: https://chromium-swarm.appspot.com/task?id=5d552b8def31ab11.
In the table on the left hand side, you can see the bot's Dimensions. In the Raw Output on the right or below the table, you can see the commands run on this bot. Copying those, you would use:
./tools/luci-go/swarming trigger -S https://chromium-swarm.appspot.com -d "pool=chromium.tests.gpu" -d "cpu=x86-64" -d "gpu=8086:9bc5-20.0.8" -d "os=Ubuntu-18.04.6" -digest 95199eb624d8ddb6ffdfe7a2fc41bc08573aebe3d17363a119cb1e9ca45761ae/734 -- vpython3 testing/test_env.py testing/scripts/run_gpu_integration_test_as_googletest.py content/test/gpu/run_gpu_integration_test.py --isolated-script-test-output=${ISOLATED_OUTDIR}/output.json webgpu_cts --browser=release --passthrough -v --show-stdout --extra-browser-args="--enable-logging=stderr --js-flags=--expose-gc --force_high_performance_gpu --enable-features=Vulkan" --total-shards=14 --shard-index=0 --jobs=4 --stable-jobs
The command will output a link to the Swarming task for you to see the results.