dawn-cmake/test/tint/builtins/gen/textureDimensions
Ben Clayton e132516e6f tint: Rename and move builtin_table and builtin-gen
• Rename 'builtin-gen' back to 'intrinsic-gen', as 'intrinsics' now
  include both builtins and operators.
• Move the intrinsic definitions, and IntrinsicTable to the resolver
  package, where it belongs.

Bug: tint:1504
Change-Id: I5ad5c285c1e360a224ee1235c293ccd55eb2693d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89025
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-05-06 15:13:01 +00:00
..
0c4772.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
0c4772.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
0c4772.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0c4772.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0c4772.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0c4772.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0cce40.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
0cce40.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
0cce40.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0cce40.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0cce40.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0cce40.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0cf2ff.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
0cf2ff.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
0cf2ff.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0cf2ff.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0cf2ff.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0cf2ff.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0d8b7e.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
0d8b7e.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
0d8b7e.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0d8b7e.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0d8b7e.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0d8b7e.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0e32ee.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
0e32ee.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
0e32ee.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0e32ee.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0e32ee.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0e32ee.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0f3c50.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
0f3c50.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
0f3c50.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0f3c50.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0f3c50.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
0f3c50.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1b71f0.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
1b71f0.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
1b71f0.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1b71f0.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1b71f0.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1b71f0.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1d6c26.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
1d6c26.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
1d6c26.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1d6c26.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1d6c26.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1d6c26.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1e9e39.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
1e9e39.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
1e9e39.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1e9e39.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1e9e39.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1e9e39.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1f20c5.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
1f20c5.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
1f20c5.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1f20c5.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1f20c5.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1f20c5.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2ad087.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
2ad087.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
2ad087.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2ad087.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2ad087.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2ad087.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
002b2a.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
002b2a.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
002b2a.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
002b2a.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
002b2a.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
002b2a.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2efa05.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
2efa05.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
2efa05.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2efa05.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2efa05.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2efa05.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2f289f.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
2f289f.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
2f289f.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2f289f.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2f289f.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2f289f.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2fe1cc.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
2fe1cc.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
2fe1cc.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2fe1cc.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2fe1cc.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
2fe1cc.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3a94ea.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
3a94ea.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
3a94ea.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3a94ea.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3a94ea.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3a94ea.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3aca08.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
3aca08.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
3aca08.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3aca08.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3aca08.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3aca08.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3c5ad8.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
3c5ad8.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
3c5ad8.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3c5ad8.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3c5ad8.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
3c5ad8.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4df9a8.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
4df9a8.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
4df9a8.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4df9a8.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4df9a8.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4df9a8.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5caa5e.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
5caa5e.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
5caa5e.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5caa5e.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5caa5e.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5caa5e.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5e295d.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
5e295d.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
5e295d.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5e295d.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5e295d.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5e295d.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6adac6.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
6adac6.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
6adac6.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6adac6.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6adac6.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6adac6.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6ec1b4.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
6ec1b4.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
6ec1b4.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6ec1b4.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6ec1b4.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6ec1b4.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6f0d79.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
6f0d79.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
6f0d79.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6f0d79.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6f0d79.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
6f0d79.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7bf826.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
7bf826.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
7bf826.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7bf826.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7bf826.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
7bf826.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7f5c2e.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
7f5c2e.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
7f5c2e.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7f5c2e.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7f5c2e.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
7f5c2e.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8aa4c4.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
8aa4c4.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
8aa4c4.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8aa4c4.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8aa4c4.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8aa4c4.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8deb5e.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
8deb5e.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
8deb5e.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8deb5e.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8deb5e.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8deb5e.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8f20bf.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
8f20bf.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
8f20bf.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8f20bf.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8f20bf.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8f20bf.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8fca0f.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
8fca0f.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
8fca0f.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8fca0f.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8fca0f.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8fca0f.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9abfe5.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
9abfe5.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
9abfe5.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9abfe5.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9abfe5.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9abfe5.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9c9c57.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
9c9c57.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
9c9c57.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9c9c57.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9c9c57.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9c9c57.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9da9e2.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
9da9e2.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
9da9e2.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9da9e2.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9da9e2.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9da9e2.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9eb8d8.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
9eb8d8.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
9eb8d8.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9eb8d8.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9eb8d8.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9eb8d8.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9f8e46.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
9f8e46.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
9f8e46.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9f8e46.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9f8e46.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9f8e46.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
012b82.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
012b82.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
012b82.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
012b82.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
012b82.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
012b82.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
12c9bb.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
12c9bb.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
12c9bb.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
12c9bb.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
12c9bb.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
12c9bb.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
26bdfa.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
26bdfa.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
26bdfa.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
26bdfa.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
26bdfa.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
26bdfa.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
26ef6c.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
26ef6c.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
26ef6c.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
26ef6c.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
26ef6c.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
26ef6c.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
42d4e6.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
42d4e6.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
42d4e6.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
42d4e6.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
42d4e6.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
42d4e6.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
48cb89.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
48cb89.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
48cb89.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
48cb89.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
48cb89.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
48cb89.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
49d274.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
49d274.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
49d274.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
49d274.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
49d274.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
49d274.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
50a9ee.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
50a9ee.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
50a9ee.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
50a9ee.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
50a9ee.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
50a9ee.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
55b23e.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
55b23e.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
55b23e.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
55b23e.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
55b23e.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
55b23e.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
57da0b.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
57da0b.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
57da0b.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
57da0b.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
57da0b.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
57da0b.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
57e28f.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
57e28f.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
57e28f.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
57e28f.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
57e28f.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
57e28f.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
58a515.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
58a515.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
58a515.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
58a515.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
58a515.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
58a515.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
60bf54.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
60bf54.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
60bf54.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
60bf54.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
60bf54.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
60bf54.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
63f3cf.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
63f3cf.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
63f3cf.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
63f3cf.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
63f3cf.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
63f3cf.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
72e5d6.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
72e5d6.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
72e5d6.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
72e5d6.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
72e5d6.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
72e5d6.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
79df87.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
79df87.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
79df87.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
79df87.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
79df87.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
79df87.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
83ee5a.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
83ee5a.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
83ee5a.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
83ee5a.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
83ee5a.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
83ee5a.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
85d556.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
85d556.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
85d556.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
85d556.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
85d556.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
85d556.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
88ad17.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
88ad17.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
88ad17.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
88ad17.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
88ad17.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
88ad17.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
214dd4.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
214dd4.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
214dd4.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
214dd4.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
214dd4.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
214dd4.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
221f22.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
221f22.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
221f22.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
221f22.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
221f22.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
221f22.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
318ecc.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
318ecc.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
318ecc.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
318ecc.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
318ecc.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
318ecc.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
340d06.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
340d06.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
340d06.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
340d06.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
340d06.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
340d06.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
398e30.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
398e30.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
398e30.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
398e30.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
398e30.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
398e30.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
423f99.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
423f99.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
423f99.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
423f99.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
423f99.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
423f99.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
686ef2.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
686ef2.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
686ef2.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
686ef2.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
686ef2.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
686ef2.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
702c53.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
702c53.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
702c53.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
702c53.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
702c53.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
702c53.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
939fdb.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
939fdb.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
939fdb.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
939fdb.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
939fdb.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
939fdb.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
962dcd.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
962dcd.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
962dcd.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
962dcd.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
962dcd.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
962dcd.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1191a5.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
1191a5.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
1191a5.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1191a5.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1191a5.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
1191a5.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4152a6.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
4152a6.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
4152a6.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4152a6.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4152a6.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4152a6.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4267ee.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
4267ee.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
4267ee.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4267ee.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4267ee.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
4267ee.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5985f3.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
5985f3.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
5985f3.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5985f3.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5985f3.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
5985f3.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8028f3.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
8028f3.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
8028f3.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8028f3.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8028f3.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
8028f3.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
08753d.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
08753d.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
08753d.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
08753d.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
08753d.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
08753d.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9042ab.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
9042ab.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
9042ab.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9042ab.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9042ab.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9042ab.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9393b0.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
9393b0.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
9393b0.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9393b0.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
9393b0.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
9393b0.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
16036c.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
16036c.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
16036c.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
16036c.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
16036c.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
16036c.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
52045c.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
52045c.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
52045c.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
52045c.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
52045c.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
52045c.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
68105c.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
68105c.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
68105c.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
68105c.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
68105c.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
68105c.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
90340b.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
90340b.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
90340b.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
90340b.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
90340b.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
90340b.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
147998.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
147998.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
147998.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
147998.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
147998.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
147998.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
267788.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
267788.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
267788.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
267788.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
267788.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
267788.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
579629.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
579629.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
579629.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
579629.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
579629.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
579629.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
811679.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
811679.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
811679.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
811679.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
811679.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
811679.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
820596.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
820596.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
820596.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
820596.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
820596.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
820596.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a7d565.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
a7d565.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
a7d565.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a7d565.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a7d565.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a7d565.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a9c9c1.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
a9c9c1.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
a9c9c1.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a9c9c1.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a9c9c1.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a9c9c1.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a863f2.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
a863f2.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
a863f2.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a863f2.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a863f2.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a863f2.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a01845.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
a01845.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
a01845.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a01845.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
a01845.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
a01845.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b0e16d.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
b0e16d.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
b0e16d.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b0e16d.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b0e16d.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b0e16d.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b3c954.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
b3c954.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
b3c954.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b3c954.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b3c954.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b3c954.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b3e407.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
b3e407.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
b3e407.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b3e407.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b3e407.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b3e407.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b91240.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
b91240.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
b91240.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b91240.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b91240.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
b91240.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ba1481.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
ba1481.wgsl.expected.glsl Reland ExternalTexture Gamma/Gamut Correction 2022-04-29 21:00:14 +00:00
ba1481.wgsl.expected.hlsl Reland ExternalTexture Gamma/Gamut Correction 2022-04-29 21:00:14 +00:00
ba1481.wgsl.expected.msl Reland ExternalTexture Gamma/Gamut Correction 2022-04-29 21:00:14 +00:00
ba1481.wgsl.expected.spvasm Reland ExternalTexture Gamma/Gamut Correction 2022-04-29 21:00:14 +00:00
ba1481.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb3dde.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
bb3dde.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
bb3dde.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb3dde.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb3dde.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
bb3dde.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c30e75.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
c30e75.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
c30e75.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c30e75.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c30e75.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c30e75.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c7943d.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
c7943d.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
c7943d.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c7943d.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c7943d.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
c7943d.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cc968c.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
cc968c.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
cc968c.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cc968c.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cc968c.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cc968c.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cccc8f.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
cccc8f.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
cccc8f.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cccc8f.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cccc8f.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cccc8f.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cd76a7.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
cd76a7.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
cd76a7.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cd76a7.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cd76a7.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cd76a7.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cdf473.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
cdf473.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
cdf473.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cdf473.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cdf473.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cdf473.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cec841.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
cec841.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
cec841.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cec841.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cec841.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cec841.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cf7e43.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
cf7e43.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
cf7e43.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cf7e43.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cf7e43.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
cf7e43.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
d83c45.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
d83c45.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
d83c45.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
d83c45.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
d83c45.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
d83c45.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
d125bc.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
d125bc.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
d125bc.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
d125bc.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
d125bc.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
d125bc.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
daf7c0.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
daf7c0.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
daf7c0.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
daf7c0.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
daf7c0.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
daf7c0.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
dc2dd0.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
dc2dd0.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
dc2dd0.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
dc2dd0.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
dc2dd0.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
dc2dd0.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e9e96c.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
e9e96c.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
e9e96c.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e9e96c.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e9e96c.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e9e96c.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e927be.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
e927be.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
e927be.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e927be.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e927be.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
e927be.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ef5b89.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
ef5b89.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
ef5b89.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ef5b89.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ef5b89.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
ef5b89.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
efc8a4.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
efc8a4.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
efc8a4.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
efc8a4.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
efc8a4.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
efc8a4.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f60bdb.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
f60bdb.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
f60bdb.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f60bdb.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f60bdb.wgsl.expected.spvasm Always use 0 for the Depth operand of OpTypeImage 2022-04-08 08:33:28 +00:00
f60bdb.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f931c7.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
f931c7.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
f931c7.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f931c7.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f931c7.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f931c7.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f7145b.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
f7145b.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
f7145b.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f7145b.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f7145b.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
f7145b.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fa9859.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
fa9859.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
fa9859.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fa9859.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fa9859.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fa9859.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fb5670.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
fb5670.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
fb5670.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fb5670.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fb5670.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fb5670.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fcac78.wgsl tint: Rename and move builtin_table and builtin-gen 2022-05-06 15:13:01 +00:00
fcac78.wgsl.expected.glsl GLSL writer: emit gl_PointSize = 1 in all vertex shaders for OpenGL. 2022-04-22 21:25:02 +00:00
fcac78.wgsl.expected.hlsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fcac78.wgsl.expected.msl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fcac78.wgsl.expected.spvasm tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00
fcac78.wgsl.expected.wgsl tint->dawn: Shuffle source tree in preperation of merging repos 2022-02-21 15:19:07 +00:00