dawn-cmake/test/tint/builtins/gen/literal/radians/fbacf0.wgsl.expected.wgsl

22 lines
317 B
WebGPU Shading Language

enable f16;
fn radians_fbacf0() {
var res : vec2<f16> = radians(vec2<f16>(f16()));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
radians_fbacf0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
radians_fbacf0();
}
@compute @workgroup_size(1)
fn compute_main() {
radians_fbacf0();
}