dawn-cmake/test/tint/builtins/gen/literal/textureSampleBaseClampToEdge
Ben Clayton c6b381495d tint/transform: Refactor transforms
Replace the ShouldRun() method with Apply() which will do the
transformation if it needs to be done, otherwise returns
'SkipTransform'.

This reduces a bunch of duplicated scanning between the old ShouldRun()
and Transform().

This change also adjusts code style to make the transforms more
consistent.

Change-Id: I9a6b10cb8b4ed62676b12ef30fb7764d363386c6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107681
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-11-03 08:41:19 +00:00
..
7c04e6.wgsl tint: Implement textureSampleBaseClampToEdge 2022-09-22 22:59:16 +00:00
7c04e6.wgsl.expected.dxc.hlsl tint: Implement textureSampleBaseClampToEdge 2022-09-22 22:59:16 +00:00
7c04e6.wgsl.expected.fxc.hlsl tint: Implement textureSampleBaseClampToEdge 2022-09-22 22:59:16 +00:00
7c04e6.wgsl.expected.glsl tint/intrinsics: Texture queries now return unsigned integer / vectors 2022-10-26 18:36:44 +00:00
7c04e6.wgsl.expected.msl tint/intrinsics: Texture queries now return unsigned integer / vectors 2022-10-26 18:36:44 +00:00
7c04e6.wgsl.expected.spvasm tint/intrinsics: Texture queries now return unsigned integer / vectors 2022-10-26 18:36:44 +00:00
7c04e6.wgsl.expected.wgsl tint: Implement textureSampleBaseClampToEdge 2022-09-22 22:59:16 +00:00
9ca02c.wgsl tint: Implement textureSampleBaseClampToEdge 2022-09-22 22:59:16 +00:00
9ca02c.wgsl.expected.dxc.hlsl tint/transform: Refactor transforms 2022-11-03 08:41:19 +00:00
9ca02c.wgsl.expected.fxc.hlsl tint/transform: Refactor transforms 2022-11-03 08:41:19 +00:00
9ca02c.wgsl.expected.glsl tint/intrinsics: Texture queries now return unsigned integer / vectors 2022-10-26 18:36:44 +00:00
9ca02c.wgsl.expected.msl tint/intrinsics: Texture queries now return unsigned integer / vectors 2022-10-26 18:36:44 +00:00
9ca02c.wgsl.expected.spvasm tint/intrinsics: Texture queries now return unsigned integer / vectors 2022-10-26 18:36:44 +00:00
9ca02c.wgsl.expected.wgsl tint: Implement textureSampleBaseClampToEdge 2022-09-22 22:59:16 +00:00