dawn-cmake/src/tests/white_box/InternalResourceUsageTests.cpp
Corentin Wallez c389182758 Remove readonly storage textures
Bug: dawn:1025

Change-Id: I1759639142589470e278b4906d9cad5cb485f9a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63743
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
2021-09-17 17:07:43 +00:00

61 lines
2.1 KiB
C++

// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/DawnTest.h"
#include "dawn_native/dawn_platform.h"
class InternalResourceUsageTests : public DawnTest {
protected:
wgpu::Buffer CreateBuffer(wgpu::BufferUsage usage) {
wgpu::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = usage;
return device.CreateBuffer(&descriptor);
}
};
// Verify it is an error to create a buffer with a buffer usage that should only be used
// internally.
TEST_P(InternalResourceUsageTests, InternalBufferUsage) {
DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation"));
ASSERT_DEVICE_ERROR(CreateBuffer(dawn_native::kReadOnlyStorageBuffer));
ASSERT_DEVICE_ERROR(CreateBuffer(dawn_native::kInternalStorageBuffer));
}
DAWN_INSTANTIATE_TEST(InternalResourceUsageTests, NullBackend());
class InternalBindingTypeTests : public DawnTest {};
// Verify it is an error to create a bind group layout with a buffer binding type that should only
// be used internally.
TEST_P(InternalBindingTypeTests, InternalStorageBufferBindingType) {
DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation"));
wgpu::BindGroupLayoutEntry bglEntry;
bglEntry.binding = 0;
bglEntry.buffer.type = dawn_native::kInternalStorageBufferBinding;
bglEntry.visibility = wgpu::ShaderStage::Compute;
wgpu::BindGroupLayoutDescriptor bglDesc;
bglDesc.entryCount = 1;
bglDesc.entries = &bglEntry;
ASSERT_DEVICE_ERROR(device.CreateBindGroupLayout(&bglDesc));
}
DAWN_INSTANTIATE_TEST(InternalBindingTypeTests, NullBackend());