dawn-cmake/test/tint/access/var/vector.wgsl.expected.spvasm
Ben Clayton 2f9a98870e tint: Implement sem::Load
The resolver now wraps sem::Expression objects with a sem::Load object
anywhere that the load rule is invoked. sem::Expression provides an
`UnwrapLoad()` method that returns the inner expression (or
passthrough, if no load is present), which is analaguous to
Type::UnwrapRef().

The logic for alias analysis in `RegisterLoadIfNeeded` has been folded
into the new `Resolver::Load` method.

Fixed up many transforms and tests. The only difference in output is
for a single SPIR-V backend test, where some IDs have changed due to
slight re-ordering of when expressions are generated.

There may be further clean-ups possible (e.g. removing unnecessary
calls to `UnwrapRef`, and simplifying places in the SPIR-V writer or
transforms that deal with memory accesses), but these can be addressed
in future patches.

Fixed: tint:1654
Change-Id: I69adecfe9251faae46546b64d0cdc29eea26cd4e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/99706
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2022-12-17 02:20:04 +00:00

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; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 20
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main"
OpExecutionMode %main LocalSize 1 1 1
OpName %main "main"
OpName %v "v"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%float = OpTypeFloat 32
%v3float = OpTypeVector %float 3
%_ptr_Function_v3float = OpTypePointer Function %v3float
%9 = OpConstantNull %v3float
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_ptr_Function_float = OpTypePointer Function %float
%v2float = OpTypeVector %float 2
%main = OpFunction %void None %1
%4 = OpLabel
%v = OpVariable %_ptr_Function_v3float Function %9
%13 = OpAccessChain %_ptr_Function_float %v %uint_1
%14 = OpLoad %float %13
%15 = OpLoad %v3float %v
%17 = OpVectorShuffle %v2float %15 %15 0 2
%18 = OpLoad %v3float %v
%19 = OpVectorShuffle %v3float %18 %18 0 2 1
OpReturn
OpFunctionEnd