dawn-cmake/test/tint/shader_io/vertex_input_builtins.wgsl

9 lines
227 B
WebGPU Shading Language

@stage(vertex)
fn main(
@builtin(vertex_index) vertex_index : u32,
@builtin(instance_index) instance_index : u32,
) -> @builtin(position) vec4<f32> {
let foo : u32 = vertex_index + instance_index;
return vec4<f32>();
}