46 lines
1.3 KiB
HLSL
46 lines
1.3 KiB
HLSL
struct S {
|
|
int before;
|
|
float2x2 m;
|
|
int after;
|
|
};
|
|
|
|
cbuffer cbuffer_u : register(b0, space0) {
|
|
uint4 u[8];
|
|
};
|
|
static S p[4] = (S[4])0;
|
|
|
|
float2x2 tint_symbol_3(uint4 buffer[8], uint offset) {
|
|
const uint scalar_offset = ((offset + 0u)) / 4;
|
|
uint4 ubo_load = buffer[scalar_offset / 4];
|
|
const uint scalar_offset_1 = ((offset + 8u)) / 4;
|
|
uint4 ubo_load_1 = buffer[scalar_offset_1 / 4];
|
|
return float2x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offset_1 & 2) ? ubo_load_1.zw : ubo_load_1.xy)));
|
|
}
|
|
|
|
S tint_symbol_1(uint4 buffer[8], uint offset) {
|
|
const uint scalar_offset_2 = ((offset + 0u)) / 4;
|
|
const uint scalar_offset_3 = ((offset + 24u)) / 4;
|
|
const S tint_symbol_5 = {asint(buffer[scalar_offset_2 / 4][scalar_offset_2 % 4]), tint_symbol_3(buffer, (offset + 8u)), asint(buffer[scalar_offset_3 / 4][scalar_offset_3 % 4])};
|
|
return tint_symbol_5;
|
|
}
|
|
|
|
typedef S tint_symbol_ret[4];
|
|
tint_symbol_ret tint_symbol(uint4 buffer[8], uint offset) {
|
|
S arr[4] = (S[4])0;
|
|
{
|
|
[loop] for(uint i = 0u; (i < 4u); i = (i + 1u)) {
|
|
arr[i] = tint_symbol_1(buffer, (offset + (i * 32u)));
|
|
}
|
|
}
|
|
return arr;
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void f() {
|
|
p = tint_symbol(u, 0u);
|
|
p[1] = tint_symbol_1(u, 64u);
|
|
p[3].m = tint_symbol_3(u, 72u);
|
|
p[1].m[0] = asfloat(u[1].xy).yx;
|
|
return;
|
|
}
|