dawn-cmake/test/tint/ptr_ref/load/global/i32.wgsl.expected.glsl

13 lines
179 B
GLSL

#version 310 es
int I = 0;
void tint_symbol() {
int u = (I + 1);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}